LOGO MORPH.
Vector-to-vector morph animation exported as Lottie (Bodymovin) — built around Lottie constraints while keeping a modern “glass” feel.
What I did
• Received two vector logos (old + new) and aligned them into a morph-friendly structure (clean shapes, consistent paths).
• Designed several transition variations, then converged on the final morph direction after feedback.
• Implemented the animation using Lottie-safe techniques, avoiding unsupported AE effects and “non-exportable” setups.
• Recreated the “liquid glass” vibe in a way that still exports reliably to Lottie
• Tested exports for cross-platform playback using Lottie feature compatibility checks / preview, and iterated until the JSON behaved consistently.
• Delivered final Lottie JSON (and any required preview video), ready for dev integration.
Outcome: Delivered a working, optimized Lottie morph transition; client feedback was positive Facts: 2 vector logos • Lottie (Bodymovin) export • multiple variants • Lottie-constraint workarounds • tested in Lottie preview/feature check


